Matt Forbeck

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About Matt Forbeck
Matt Forbeck is an award-winning and New York Times-bestselling author and game designer with over thirty novels and countless games published to date, which have won dozens of honors. His recent work includes Biomutant, Warhammer 40,000: Tacticus, Minecraft Dungeons: The Rise of the Arch-Illager, the new Dungeons & Dragons: Endless Quest books, the Shotguns & Sorcery roleplaying game and 5E sourcebook based on his novels, and the Marvel Multiverse Role-Playing Game. He lives in Beloit, Wisconsin, with his wife and five children, including a set of quadruplets. For more about him and his work, visit Forbeck.com.
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Books By Matt Forbeck
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series!
Molly Patel was only seven years old when the alien alliance known as the Covenant destroyed her homeworld and killed her family. As one of the few to escape the glassing of Paris IV, and despite the United Nations Space Command winning the war on behalf of humanity, Molly never forgot how much she had lost.
Nine years later, when her adoptive parents—research scientists specializing in ancient Forerunner technology—are called to the mysterious and wondrous place known as Onyx, Molly vehemently objects. It’s not so much that Molly’s concerned about relocating to inside a spherical construct the diameter of an entire solar system, but the fact that she also has to live alongside members of the same alien species that murdered her family. And when the Servants of the Abiding Truth—a violent ex-Covenant sect under the guidance of the notorious Pale Blade—somehow makes its way inside this supposedly impregnable sphere, Molly is now forced to consider if she and her new parents have made a terrible and fatal mistake in coming here...
Learn the tragic origins of the wicked Arch-Illager in this official Minecraft novel, a prequel to Minecraft Dungeons!
Brave heroes have banded together to take a perilous journey through the war-torn Overworld to defeat the Arch-Illager and his formidable army. But how did that army come to be? And just where did the Arch-Illager come from?
The terrible truth behind the Arch-Illager is that he never asked for ultimate power. Known as Archie, this little Illager is bullied by his fellow Illagers and mistrusted by fearful Villagers. Archie only ever wanted a place to call home, but he finds himself shunned by all. As he wanders through deep forests and up craggy mountains, he stumbles upon a dark cavern-with a sinister secret waiting inside.
Archie discovers an object that whispers to him promises of power: the Orb of Dominance. With it, Archie realizes he can wield incredible magic and reshape a world that turned its back on him. All he needs to do is exactly what it tells him . . .
After all, it's called the Orb of Dominance for a reason, right? But is it named for the way Archie uses it-or is it using him?
Eighteen brand new stories - exclusive to this collection - featuring the Colonial Marines in bloody conflict with the deadly Aliens. ALIENS: BUG HUNT will send the marines into deep space, to alien worlds, to derelict space settlements, and into the nests of the universe's most dangerous monsters.
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series!
Just hours following their climactic battle on the Forerunner planet Genesis, the Spartans of Blue Team and Fireteam Osiris find themselves running for their lives from the malevolent machinations of the now-renegade artificial intelligence Cortana. But even as they attempt to stay one step ahead, trouble seems to find Spartan Edward Buck no matter where he turns.
A secret mission enacted by the Office of Naval Intelligence could possibly help turn the tide, and has Buck reluctantly agreeing to reform his old team, Alpha-Nine. Because if the band is really getting back together for this one, that means everybody—including the Spartan who Buck never wants to see again, the one who committed the ultimate betrayal of trust…
You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list.
The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.
Featuring a cover and interior art by John Kovalic, the book’s 15 contributors include:
Richard Garfield (Magic: The Gathering)
Steve Jackson (Munchkin)
Dale Yu (Dominion)
James Ernest (Kill Doctor Lucky)
Lisa Steenson (Redneck Life)
Whether you're a game enthusiast who wants a deeper understanding of the hobby, an aspiring designer looking to break into the industry, or a seasoned pro who knows there's always more to learn, there's something for you in the Kobold Guide to Board Game Design.
The dark and mysterious world of Eberron continues to expand through RPG products and novels. This is the sixth novel set in the Eberron world.
Matt Forbeck has written and designed games for more than 14 years, for which he has garnered several awards. His most recent title for Wizards of the Coast, Inc. was Marked for Death, the kickoff novel for The Lost Mark trilogy.
A fantasy world that mixes the inspirations of Django and Crouching Tiger, Hidden Dragon... The Good, The Bad & The Ugly and House of Flying Daggers... Fistful of Dollars and Fist of Legend.
A fantasy world that's explored through a book series, a constantly-updated website, a tabletop role-playing game, comics, artwork, webseries and much, much, more.
This is FAR WEST.
Tales of the Far West is the first book in Adamant Entertainment's Wuxia-Western mash-up, featuring a dozen all-new tales written by critically-acclaimed and award-winning fantasy, science-fiction, horror and adventure authors, including:
"He Built The Wall To Knock It Down" by Scott Lynch: A master teaches an unforgettable lesson in the pursuit of excellence in all things.
"In Stillness, Music" by Aaron Rosenberg: A wandering musician is all that stands between a village and a cattle baron.
"Riding The Thunderbird" by Chuck Wendig: A herd of giant, flightless birds, a young girl, and a sudden lesson.
"Purity of Purpose" by Gareth-Michael Skarka: Who seeks the secret of the Unsurpassed Weapons?
"Paper Lotus" by Tessa Gratton: A strange girl tasks a wounded man to deliver a crucial message.
"In the Name of the Empire" by Eddy Webb: A sheriff is charged with the murder of an Imperial Magistrate.
"Errant Eagles" by Will Hindmarch: A gunslinger faces the consequences of his past.
"Railroad Spikes" by Ari Marmell: A bandit finds that he's robbed the wrong train.
"The Fury Pact" by Matt Forbeck: An inventor's son faces the responsibility of his name.
"Seven Holes" by T.S. Luikart: An apprentice learns the true nature of demons.
"Local Legend" by Jason L. Blair: Red Phoenix was dead, and the bounty hunter tells the tale.
"Crippled Avengers" by Dave Gross: A band of fighters seek to take revenge on the steam baron who crippled them.
A Blood Bowl omnibus
In the madcap world of Blood Bowl, fame awaits those who are skilled enough – and Dunk Hoffnung might just be one such soul. Can he go from soldier to quarterback, and survive long enough to hit the heights of star player? Find out in four classic novels.
READ IT BECAUSE
Rediscover the wild and wacky world of Blood Bowl in four novels that chart one player's journey through the Old World's favourite sport.
DESCRIPTION
Madcap sports action in the grim world of Warhammer!
In a fantasy kingdom where violence is a way of life, the number one sport is Blood Bowl – gridiron football where anything goes. When Dunk Hoffnung stepped off the battlefield and onto the football field he thought his life was bound to get easier, but he soon found out how wrong he was! Blood Bowl is a sport of unrivalled violence where death and dismemberment are all part of the game. Rules – what rules?
Follow the career of quarterback Dunk Hoffnung, as he works his way up from unemployed adventurer to Star Player with the Bad Bay Hackers.
Written by Matt Forbeck
CONTENTSBlood Bowl
Dead Ball
Death Match
Rumble in the Jungle
A Guide to Blood Bowl
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