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PowerA Wireless GameCube Style Controller for Nintendo Switch Grey
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About this item
- The preferred gamepad for Super smash Bros; Ultimate
- Wireless freedom using Bluetooth 5.0
- Motion controls and system Buttons added for compatibility across all Nintendo Switch games
- Classic GameCube design plus larger d pad and added left shoulder button; Includes player indicator and low battery warning LED
- Includes 2 AA batteries for up to 30 hours of gameplay; Official Licensed Product with 2 year limited warranty
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Product details
- Is Discontinued By Manufacturer : No
- Batteries : 2 AA batteries required. (included)
- Language : Italian
- Product dimensions : 17.3 x 2.6 x 10.9 cm; 150 Grams
- Release date : 23 November 2018
- ASIN : B07GXGK3G7
- Item Model Number : 1507453-01
- Best Sellers Rank: 2,048 in Video Games (See Top 100 in Video Games)
- Customer Reviews:
Product description
Game Cube style Controllers are widely considered the preferred way to play Super smash Bros. Ultimate. Pull off precise attacks using octagonal gated sticks, larger a button, and nostalgic muscle memory on this Officially Licensed Bluetooth wireless Controller for Nintendo Switch. The original game Cube design has been improved with larger shoulder buttons and d-pad, plus added left shoulder and system buttons for compatibility across all Nintendo Switch games. Enjoy up to 30 hours of gameplay with two new AA alkaline batteries (other variables affect play-time). can be used when Nintendo Switch is docked or undocked. Does not support HD rumble, IR, or amigo NFC. Set up check for destem update Nintendo system update version 6.0.1 or later is required for use of Power Wireless controllers. Connect your Nintendo Switch to the Internet. Typically, system updates will be downloaded automatically when connected online. Select ‘System Settings’ from HOME menu, then scroll down to ‘System’ to see System Update version and automatically check for system update.
Customer reviews

Top reviews from Australia
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The Switch doesn't have analogue triggers, anyway, and this is why the feature was omitted, 100% this is fine, just know that this is the case if you're planning on using it with Dolphin.


Great purchase!
Top reviews from other countries

The control stick feels pretty similar in weight to that of my Smash 4 GC controller, and slightly tighter than my original run and Panasonic Q controllers, and feels good to use in Smash. The physical deadzone is pretty tight as well, comparable again to my Smash 4. The stick box seems to use a more modern design; a regular GC controller's sticks tend to list toward the cardinal directions. You can feel slight clunks if you spin the sticks around at 50% tilt. Like modern controllers, the sticks of the Power A is much more smooth until you reach the octagonal gate. Overall, the sticks feel very solid, and work well in Smash.
The d pad is noticably larger than that of a regular GC, which I believe used the same d pad as the GBA. it's still somewhat awkwardly placed and I wouldn't recommend it for 2D games, but testing it out in Tetris it's a definite improvement on the original. Though to be honest, while it's a little awkward, NSMBUDx plays decently well with the d pad, definitely better than an official Switch Pro, which has a weirdly-balanced d pad.
The face buttons are placed right where your muscle memory will expect them, though the X and Y buttons are slightly higher the further away from the A button. The buttons are also less spongey and require a little more force to push down, parthaps a tad more than an Xbox One's face buttons. This will be preference, but I feel like the slightly tougher X and Y buttons make it a tad easier to hit shorthops in Smash Ultimate. I did start missing X > A and Y > A rising aerials to begin with, but I think I was just adjusting, being used to the lighter face buttons of the originals.
The shoulder buttons have different names to an original GC controller, where the blue bumpers are L and R and the grey triggers are ZL and ZR, but for uniformity I'll call the bumpers and triggers. The bumpers are larger than the one on a GC, and is much easier to use. They're also no longer hinged, so you press anywhere on it and it'll click in, all-round improvement.
The triggers of an original GC was split into two parts, the analogue press and the digital click at the end. The Switch doesn't register analogue shoulders, so this has been changed. The triggers are slightly smaller overall, but similarly shaped, and work very well once you get used to them. There is a small amount of give before they bottom out and click. This give is just to replicate the feel of the original, and it doesn't register until the click, but the give is actually very small, turning the triggers into reasonably digital shoulder buttons. I would have preferred it if there were no give at all like a Switch Pro, but in practice it's still an improvement on the original GC for the purposes of Smash Ultimate. I've been able to use ZR and Y for shorthopping, which I can't reliably do with a GC's R and Y due to the extra travel. Better than GC (which is Smash registers the analogue press a short way down), but still could have been better. Not cracked this bad boy open yet but you might be able to remove the springs, which should make this a non-issue.
The extra buttons do what they're supposed to, and it's nice have the Home buttom and - button, but I keep accidentally hitting the screenshot button because I often use my left thumb for Star/Pause on a GC.
Overall, a very good controller for Smash, and has everything you need to play any other Switch Pro-compatible games. Have motion as well, but I haven't fully tested that.
Pros;
- Wireless for home use
- Far superior d pad
- All Switch Pro buttons and features
- Sticks all feel solid
- Great build quality for a third party
- Better shoulder buttons than GC (in terms of Switch games)
- Battery powered, so you never need to tether it with a cable
- Ergonomically feels very close to a GC controller, more so than any third party I've used.
Cons;
- Wireless, so can't plug it in to PC, and may have issues in tournament legality and with large groups
- No rumble
- Battery powered, so you have to faff around with batteries
- The ZL and ZR triggers have a short travel distance before they click.
- Face buttons are a bit stiff. I don't mind, but it may throw you.
Overall I'm extremely pleased with this controller.

Zu Beginn war alles in Ordnung, aber lange gehalten hat der Controller leider nicht. Für die Qualität kann ich leider nur einen Stern vergeben ...

The good?:
·It's recognized by the system as a pro controller instead of a GameCube controller, and has all the extra buttons you need to use it with any game on the switch!
·Same motion control functionality as a pro controller.
·Feels perfect in the hands, just the right amount of weight.
·Face buttons and joysticks feel identical to the original.
·Much better d-pad compared to the original GameCube controller!
The really bad:
·This is the big one. Triggers are not analog, and despite the item descriptions claim at being the best option for smash, the lack of analog simply makes this controller obsolete when it comes to playing smash seriously(very dissapointing, PowerA!)
·Non rechargable batteries in 2018? I could live without it IF it had analog triggers, but this just feels like excessive corner cutting.
·Zero rumble functionality on a $50 controller, again it's 2018 guys.
·Lack of built in battery means no USB port for any PC use, unlike the regular pro controller(not massive but still!)
Is it terrible? No. Is it worth the $50 price tag? No.
This is a seriously missed opportunity that just fails due to poor design choices likely in favor of cutting corners. I would honestly give this 5 stars if it had analog triggers and just ignore all the other flaws, but without them this barely justifies being worth half it's retail price(likely due to it being officially licensed, the price of that is pushed onto you.)
I would honestly pay upwards of $100 for a proper functioning GameCube styled controller updated for a modern era, but this just isn't it.


Reviewed in the United States on 9 December 2018
The good?:
·It's recognized by the system as a pro controller instead of a GameCube controller, and has all the extra buttons you need to use it with any game on the switch!
·Same motion control functionality as a pro controller.
·Feels perfect in the hands, just the right amount of weight.
·Face buttons and joysticks feel identical to the original.
·Much better d-pad compared to the original GameCube controller!
The really bad:
·This is the big one. Triggers are not analog, and despite the item descriptions claim at being the best option for smash, the lack of analog simply makes this controller obsolete when it comes to playing smash seriously(very dissapointing, PowerA!)
·Non rechargable batteries in 2018? I could live without it IF it had analog triggers, but this just feels like excessive corner cutting.
·Zero rumble functionality on a $50 controller, again it's 2018 guys.
·Lack of built in battery means no USB port for any PC use, unlike the regular pro controller(not massive but still!)
Is it terrible? No. Is it worth the $50 price tag? No.
This is a seriously missed opportunity that just fails due to poor design choices likely in favor of cutting corners. I would honestly give this 5 stars if it had analog triggers and just ignore all the other flaws, but without them this barely justifies being worth half it's retail price(likely due to it being officially licensed, the price of that is pushed onto you.)
I would honestly pay upwards of $100 for a proper functioning GameCube styled controller updated for a modern era, but this just isn't it.




Reviewed in the United Kingdom on 21 September 2020


I’ve played tens of hours of Super Mario Odyssey, Mario Kart 8 Deluxe, Smash Bros Ultimate and Animal Crossing with no issues to speak of, with my inputs feeling crisp and responsive, which coupled with the perfect ergonomics of the GC controller and new bumpers for Switch compatibility, has made play sessions a joy.
More recently, I’ve jumped into Super Mario 3D All-Stars and this controller has astounded me again, namely through its perfect compatibility with Super Mario Galaxy. As many will know, to collect star bits in said title one is required to point the controller in their direction and collect them with the on screen cursor. Cheap and unreliable motion controls can BREAK this mechanic, ruining the overall experience to any player, but this controller, despite its low price, has performed flawlessly to my shock, which has made revisiting Galaxy a true joy.
TL;DR:
Great price, fantastic and faithful reproduction of the GameCube controller, shockingly good motion controls for a ‘budget’ controller and well integrated additional buttons.
If you have any hesitations cast them aside, this has been my go-to Switch controller for a few months now and I couldn’t be happier, a worthy alternative to the Pro Controller if you like the GC Style and Layout.


Reviewed in the United Kingdom on 20 September 2020
I’ve played tens of hours of Super Mario Odyssey, Mario Kart 8 Deluxe, Smash Bros Ultimate and Animal Crossing with no issues to speak of, with my inputs feeling crisp and responsive, which coupled with the perfect ergonomics of the GC controller and new bumpers for Switch compatibility, has made play sessions a joy.
More recently, I’ve jumped into Super Mario 3D All-Stars and this controller has astounded me again, namely through its perfect compatibility with Super Mario Galaxy. As many will know, to collect star bits in said title one is required to point the controller in their direction and collect them with the on screen cursor. Cheap and unreliable motion controls can BREAK this mechanic, ruining the overall experience to any player, but this controller, despite its low price, has performed flawlessly to my shock, which has made revisiting Galaxy a true joy.
TL;DR:
Great price, fantastic and faithful reproduction of the GameCube controller, shockingly good motion controls for a ‘budget’ controller and well integrated additional buttons.
If you have any hesitations cast them aside, this has been my go-to Switch controller for a few months now and I couldn’t be happier, a worthy alternative to the Pro Controller if you like the GC Style and Layout.
