Now that we are a spoilt population of gamers living in a HD world... thank you Nintendo for releasing us these remakes (TP, WW and now SS) so that we can see clearly again on big screen.
My “first look” at SS was not till Jul2019 when I had some time on my hands to delve into my already dated underused Wii console. Initially, I could not get into the game finding its teenage theme, storyline and gameplay a little tedious; and I didn’t like the wavy struggling visuals. The wii motes felt clumsy and by and large difficult but to be fair I was not a gamer.
Now that this remake has reportedly fixed the annoying blurry visuals of the original wii version and handed us improved controls. I made a fresh start.
This is a laid back cutesy game for teens, fairly linear with plenty of cues what you should do next so you will never be lost. If you’ve played Zelda for a while some things may feel déjà vu.
As I’m not a fan of the joy cons detached - I find them non ergonomic and clumsy to use even for my smallish hands... I had chosen to play SkywardSword Switch with my ProController and it has been a delight - controls worked excellently, camera resets, fighting, exploring, changing weapons or rummaging the adventure pouch has been brilliant. As has flying Loftwing.
As I am not a fan of the switch handheld either I almost never use my joy-cons unless mounted on the joycon holder (never on the handheld) ... but the apro Controller offers smoother quality action.
An easy game with low hanging fruits - minus the frustration factor (oft generated in games like super Mario bros) - easy restarts after game over (Pre mature death) has been helpful.
Dungeons are interesting and enemies not overly difficult to defeat. Generally enjoyable. Cruisy, modular that can be taken at your own time